<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">

	<Script file="ButtonRegistry.lua"/>
	<Script file="TextParsing.lua"/>
	<Script file="Spells.lua"/>
	<Script file="Sets.lua"/>
	<Script file="Factions.lua"/>
	<Script file="WorldEvents.lua"/>
	<Script file="PvP.lua"/>
	<Script file="Crafting.lua"/>
	<Script file="AtlasLoot.lua"/>
	<Script file="WishList.lua"/>
	<Script file="Search.lua"/>

	<Button name="AtlasLootDefaultFrameButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
		<Size>
			<AbsDimension x="105" y="20"/>
		</Size>
	</Button>

	<Frame name="AtlasLootDefaultFrame" toplevel="true" frameStrata="MEDIUM" movable="true" enableMouse="true" hidden="true" parent="UIParent" enableKeyboard="true">
		<Size>
			<AbsDimension x="600" y="690"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Frames>
			<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="AtlasLootDefaultFrame" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-10" y="-10"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLootDefaultFrame:Hide();
					</OnClick>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Atlas" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-38" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						if AtlasLootDefaultFrameSearchBox:GetText() ~= "" then
							AtlasLootSearchBox:SetText(AtlasLootDefaultFrameSearchBox:GetText())
							AtlasLootSearchBox:ClearFocus();
						end
						Atlas_Toggle();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Atlas"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if IsAddOnLoaded("Atlas") then
							this:Enable();
						else
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Options" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="15" y="-15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Options"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Menu" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
						<Offset>
							<AbsDimension x="-130" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						if AtlasLoot_Dewdrop:IsOpen() then
							AtlasLoot_Dewdrop:Close();
						else
							AtlasLoot_Dewdrop:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Select Loot Table"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_SubMenu" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
						<Offset>
							<AbsDimension x="130" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						if AtlasLoot_DewdropSubMenu:IsOpen() then
							AtlasLoot_DewdropSubMenu:Close();
						else
							AtlasLoot_DewdropSubMenu:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Select Sub-Table"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Frame name="$parent_LootBackground">
				<Size>
					<AbsDimension x="515" y="515"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="90"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="BACKGROUND">
						<Texture name="$parent_Back">
							<Anchors>
								<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
								<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
							</Anchors>
							<Color r="0" g="0" b="1" a="0.5"/>
						</Texture>
					</Layer>
				</Layers>
			</Frame>
			<Button name="$parent_Preset1" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="75" y="63"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(1);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
							pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
							AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 1");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset2" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Preset1" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="5" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][2][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(2);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][2][1]) then
							pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
							AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], pFrame);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 2");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][2]) or (not AtlasLootCharDB["QuickLooks"][2][1])) or (AtlasLootCharDB["QuickLooks"][2][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset3" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Preset2" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="5" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][3][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(3);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][3][1]) then
							pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
							AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], pFrame);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 3");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][3]) or (not AtlasLootCharDB["QuickLooks"][3][1])) or (AtlasLootCharDB["QuickLooks"][3][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset4" inherits="AtlasLootDefaultFrameButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Preset3" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="5" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][4][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(4);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][4][1]) then
							pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
							AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], pFrame);
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 4");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][4]) or (not AtlasLootCharDB["QuickLooks"][4][1])) or (AtlasLootCharDB["QuickLooks"][4][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<EditBox name="AtlasLootDefaultFrameSearchBox" inherits="InputBoxTemplate" letters="100">
				<Size>
					<AbsDimension x="180" y="32" />
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="-70" y="30"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						AtlasLoot:Search(this:GetText());
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="AtlasLootDefaultFrameSearchString" inherits="GameFontNormal"></FontString>
			</EditBox>
			<Button name="AtlasLootDefaultFrameSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
				<Size>
					<AbsDimension x="69" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Search"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:Search(AtlasLootDefaultFrameSearchBox:GetText());
						AtlasLootDefaultFrameSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootDefaultFrameSearchOptionsButton" parent="AtlasLootDefaultFrameSearchButton">
				<Size>
					<AbsDimension x="28" y="28" />
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-6" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
				<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
				<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
				<Scripts>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchOptions(this);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootDefaultFrameSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
				<Size>
					<AbsDimension x="58" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchOptionsButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Clear"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLootDefaultFrameSearchBox:SetText("");
						AtlasLootDefaultFrameSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootDefaultFrameLastResultButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrameSearchBox">
				<Size>
					<AbsDimension x="100" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootDefaultFrameSearchClearButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Last Result"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchResult();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootDefaultFrameWishListButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootDefaultFrame">
				<Size>
					<AbsDimension x="100" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="RIGHT" relativeTo="AtlasLootDefaultFrameSearchBox" relativePoint="LEFT">
						<Offset>
							<AbsDimension x="-7" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_ShowWishList();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["WishList"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
		</Frames>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="425" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="ATLASLOOT_VERSION">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_Notice" inherits="GameFontNormal">
					<Anchors>
						<Anchor point="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="17"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="$parent_SelectedCategory" inherits="GameFontNormal" text="Test">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-50"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_SelectedTable" inherits="GameFontNormal" text="Test">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="-50"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:SetMovable(1);
				this:SetBackdropColor(0.75, 0, 0.75);
				local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
				getglobal("AtlasLootDefaultFrame_Notice"):SetText(AL["This is a loot browser only.  To view maps as well, install either Atlas or Alphamap."]);
			</OnLoad>
			<OnShow>
				AtlasLootDefaultFrame_OnShow();
			</OnShow>
			<OnHide>
				AtlasLootDefaultFrame_OnHide();
			</OnHide>
			<OnDragStart>
				this:StartMoving();
				this.isMoving = true;
			</OnDragStart>
			<OnDragStop>
				this:StopMovingOrSizing();
				this.isMoving = false;
			</OnDragStop>
		</Scripts>
	</Frame>

	<GameTooltip name="AtlasLootTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
	
	<GameTooltip name="AtlasLootTooltip2" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
	
	<Button name="AtlasLootNewBossLineTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="336" y="15"/>
		</Size>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Layers>
			<Layer level="ARTWORK">
				<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="320" y="15"/>
					</Size>
					<Anchors>
						<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
					</Anchors>
				</FontString>
				<Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\looticon" hidden="true">
					<Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
				<Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
					<Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
			</Layer>
		</Layers>
		<Scripts>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				AtlasLootBoss_OnClick(this:GetName());
			</OnClick>
			<OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>

	<Button name="AtlasLootNextButtonTemplate" virtual="true" hidden="true" frameStrata="MEDIUM">
		<Size>
			<AbsDimension x="32" y="32" />
		</Size>
		<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
		<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
		<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
		<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
	</Button>

	<Button name="AtlasLootPrevButtonTemplate" virtual="true" hidden="true" frameStrata="MEDIUM">
		<Size>
			<AbsDimension x="32" y="32" />
		</Size>
		<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
		<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
		<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
		<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
	</Button>

	<Button name="AtlasLootClassButtonTemplate" inherits="OptionsButtonTemplate" virtual="true" hidden="true">
		<Scripts>
			<OnClick>
				AtlasLoot_NavButton_OnClick();
			</OnClick>
			<OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>

	<Button name="AtlasLootPanelButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
		<Size>
			<AbsDimension x="120" y="20"/>
		</Size>
	</Button>

	<Button name="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
		<Size>
			<AbsDimension x="236" y="28"/>
		</Size>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Icon">
					<Size>
						<AbsDimension x="25" y="25"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
							<Offset>
								<AbsDimension x="1" y="-1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parent_Quantity" font="Fonts\ARIALN.TTF" outline="NORMAL" justifyH="RIGHT" hidden="false">
					<Size>
						<AbsDimension x="25" y="0"/>
					</Size>
					<FontHeight>
						<AbsValue val="12"/>
					</FontHeight>
					<Anchors>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parent_Icon" relativePoint="BOTTOMRIGHT">
							<Offset>
								<AbsDimension x="0" y="1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="205" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT">
							<Offset>
								<AbsDimension x="3" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_Extra" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true">
					<Size>
						<AbsDimension x="205" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_PriceText1" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="333333">
					<Size>
						<AbsDimension x="60" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="12" y="-1"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<Texture name="$parent_PriceIcon1" hidden="true">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceText1" relativePoint="TOPRIGHT" />
					</Anchors>
				</Texture>
				<FontString name="$parent_PriceText2" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
					<Size>
						<AbsDimension x="20" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon1" relativePoint="TOPRIGHT"/>
					</Anchors>
				</FontString>
				<Texture name="$parent_PriceIcon2" hidden="true">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceText2" relativePoint="TOPRIGHT" />
					</Anchors>
				</Texture>
				<FontString name="$parent_PriceText3" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
					<Size>
						<AbsDimension x="20" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon2" relativePoint="TOPRIGHT"/>
					</Anchors>
				</FontString>
				<Texture name="$parent_PriceIcon3" hidden="true">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceText3" relativePoint="TOPRIGHT" />
					</Anchors>
				</Texture>
				<FontString name="$parent_PriceText4" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
					<Size>
						<AbsDimension x="20" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon3" relativePoint="TOPRIGHT"/>
					</Anchors>
				</FontString>
				<Texture name="$parent_PriceIcon4" hidden="true">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceText4" relativePoint="TOPRIGHT" />
					</Anchors>
				</Texture>
				<FontString name="$parent_PriceText5" inherits="GameFontNormalSmall" justifyH="RIGHT" hidden="true" text="120">
					<Size>
						<AbsDimension x="20" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceIcon4" relativePoint="TOPRIGHT"/>
					</Anchors>
				</FontString>
				<Texture name="$parent_PriceIcon5" hidden="true">
					<Size>
						<AbsDimension x="12" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_PriceText5" relativePoint="TOPRIGHT" />
					</Anchors>
				</Texture>
			</Layer>
			<Layer level="BACKGROUND">
				<Texture name="$parent_Unsafe" hidden="true">
					<Size>
						<AbsDimension x="27" y="27"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
					</Anchors>
					<Color r="1" g="0" b="0" a="1"/>
				</Texture>
			</Layer>
		</Layers>
	</Button>

	<Button name="AtlasLootItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
			</OnLoad>
			<OnEnter>
				AtlasLootItem_OnEnter();
			</OnEnter>
			<OnLeave>
				AtlasLootItem_OnLeave();
			</OnLeave>
			<OnClick>
				AtlasLootItem_OnClick(arg1);
			</OnClick>
			<OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>

	<Button name="AtlasLootMenuItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
		<Scripts>
			<OnLoad>
				this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
			</OnLoad>
			<OnClick>
				AtlasLootMenuItem_OnClick();
			</OnClick>
			<OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>

	<Frame name="AtlasLootInfo" hidden="false">
		<Size>
			<AbsDimension x="128" y="75"/>
		</Size>
		<Frames>
			<Button name="$parentHidePanel" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="140" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-5" y="-3"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						this:SetText(AL["Toggle AL Panel"]);
						getglobal("AtlasLootInfo_Text2"):SetText(AL["ALT+Click to use WishList."]);
					</OnShow>
					<OnClick>
						if AtlasLootCharDB.HidePanel then
							AtlasLootCharDB.HidePanel = false;
							if (AtlasFrame) then
								if AtlasFrame:IsVisible() then
									AtlasLootPanel:Show();
								end
							end
						else
							AtlasLootCharDB.HidePanel = true;
							if (AtlasFrame) then
								if AtlasFrame:IsVisible() then
									AtlasLootPanel:Hide();
								end
							end
						end
						AtlasLootOptionsFrameHidePanel:SetChecked(AtlasLootCharDB.HidePanel);
						AtlasLoot_SetupForAtlas();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parent_Text1" inherits="GameFontNormalSmall" text="ATLASLOOT_VERSION" justifyH="LEFT">
					<Size>
						<AbsDimension x="180" y="10"/>
					</Size>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="25"/>
						</Offset>
					</Anchor>
				</FontString>
				<FontString name="$parent_Text2" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="180" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Text1" relativePoint="BOTTOMLEFT">
							<Offset>
								<AbsDimension x="0" y="-2"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="AtlasLootItemsFrame" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="510" y="510"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
			</Anchors>
		<Frames>
			<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-5" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLootItemsFrame_OnCloseButton();
					</OnClick>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="AtlasLootItem_1" inherits="AtlasLootItem_Template" id="1">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="25" y="-43"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootItem_2" inherits="AtlasLootItem_Template" id="2">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_3" inherits="AtlasLootItem_Template" id="3">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_4" inherits="AtlasLootItem_Template" id="4">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_5" inherits="AtlasLootItem_Template" id="5">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_6" inherits="AtlasLootItem_Template" id="6">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_7" inherits="AtlasLootItem_Template" id="7">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_8" inherits="AtlasLootItem_Template" id="8">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_9" inherits="AtlasLootItem_Template" id="9">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_10" inherits="AtlasLootItem_Template" id="10">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_11" inherits="AtlasLootItem_Template" id="11">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_12" inherits="AtlasLootItem_Template" id="12">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_13" inherits="AtlasLootItem_Template" id="13">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_14" inherits="AtlasLootItem_Template" id="14">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_15" inherits="AtlasLootItem_Template" id="15">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_16" inherits="AtlasLootItem_Template" id="16">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootItem_17" inherits="AtlasLootItem_Template" id="17">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_18" inherits="AtlasLootItem_Template" id="18">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_19" inherits="AtlasLootItem_Template" id="19">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_20" inherits="AtlasLootItem_Template" id="20">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_21" inherits="AtlasLootItem_Template" id="21">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_22" inherits="AtlasLootItem_Template" id="22">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_23" inherits="AtlasLootItem_Template" id="23">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_24" inherits="AtlasLootItem_Template" id="24">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_25" inherits="AtlasLootItem_Template" id="25">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_26" inherits="AtlasLootItem_Template" id="26">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_27" inherits="AtlasLootItem_Template" id="27">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_28" inherits="AtlasLootItem_Template" id="28">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_29" inherits="AtlasLootItem_Template" id="29">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_30" inherits="AtlasLootItem_Template" id="30">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_1" inherits="AtlasLootMenuItem_Template" id="1">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="25" y="-43"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_2" inherits="AtlasLootMenuItem_Template" id="2">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_3" inherits="AtlasLootMenuItem_Template" id="3">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_4" inherits="AtlasLootMenuItem_Template" id="4">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_5" inherits="AtlasLootMenuItem_Template" id="5">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_6" inherits="AtlasLootMenuItem_Template" id="6">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_7" inherits="AtlasLootMenuItem_Template" id="7">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_8" inherits="AtlasLootMenuItem_Template" id="8">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_9" inherits="AtlasLootMenuItem_Template" id="9">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_10" inherits="AtlasLootMenuItem_Template" id="10">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_11" inherits="AtlasLootMenuItem_Template" id="11">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_12" inherits="AtlasLootMenuItem_Template" id="12">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_13" inherits="AtlasLootMenuItem_Template" id="13">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_14" inherits="AtlasLootMenuItem_Template" id="14">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_15" inherits="AtlasLootMenuItem_Template" id="15">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_16" inherits="AtlasLootMenuItem_Template" id="16">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_17" inherits="AtlasLootMenuItem_Template" id="17">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_18" inherits="AtlasLootMenuItem_Template" id="18">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_19" inherits="AtlasLootMenuItem_Template" id="19">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_20" inherits="AtlasLootMenuItem_Template" id="20">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_21" inherits="AtlasLootMenuItem_Template" id="21">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_22" inherits="AtlasLootMenuItem_Template" id="22">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_23" inherits="AtlasLootMenuItem_Template" id="23">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_24" inherits="AtlasLootMenuItem_Template" id="24">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_25" inherits="AtlasLootMenuItem_Template" id="25">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_26" inherits="AtlasLootMenuItem_Template" id="26">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_27" inherits="AtlasLootMenuItem_Template" id="27">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_28" inherits="AtlasLootMenuItem_Template" id="28">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_29" inherits="AtlasLootMenuItem_Template" id="29">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_30" inherits="AtlasLootMenuItem_Template" id="30">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="$parent_BACK" inherits="AtlasLootClassButtonTemplate" hidden="true">
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="8"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="$parent_NEXT" inherits="AtlasLootNextButtonTemplate">
				<Anchors>
					<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="-5" y="5"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_NavButton_OnClick()
					</OnClick>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="AtlasLootServerQueryButton" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="100" y="23"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="100" y="6"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Query Server"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						GameTooltip:ClearLines();
						GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
						GameTooltip:AddLine("|cffff0000"..AL["Query Server"]);
						GameTooltip:AddLine(AL["Queries the server for all items"]);
						GameTooltip:AddLine(AL["on this page. The items will be"]);
						GameTooltip:AddLine(AL["refreshed when you next mouse"]);
						GameTooltip:AddLine(AL["over them."]);
						GameTooltip:Show();
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
					<OnClick>
						GameTooltip:Hide();
						AtlasLoot_QueryLootPage();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootQuickLooksButton">
				<Size>
					<AbsDimension x="25" y="25" />
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="-70" y="6"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
				<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
				<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
				<Scripts>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if (AtlasLootItemsFrame.refresh) and ((AtlasLootItemsFrame.refresh[1] == "SearchResult") or (AtlasLootItemsFrame.refresh[1] == "WishList")) then
							this:Disable();
						else
							this:Enable();
						end
					</OnShow>
					<OnClick>
						AtlasLoot_ShowQuickLooks(this);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parent_PREV" inherits="AtlasLootPrevButtonTemplate">
				<Anchors>
					<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="12" y="8"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_NavButton_OnClick();
					</OnClick>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
		</Frames>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parent_Back">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="0.7"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="AtlasLoot_BossName" inherits="GameFontHighlightLarge" justifyH="CENTER">
					<Size>
						<AbsDimension x="512" y="30"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
					</Anchors>
				</FontString>
				<FontString name="AtlasLoot_QuickLooks" inherits="GameFontNormal" justifyH="RIGHT">
					<Size>
						<AbsDimension x="200" y="25"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
							<Offset>
								<AbsDimension x="-185" y="6"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
			<OnLoad>
				AtlasLoot_OnLoad();
				local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
				getglobal("AtlasLootItemsFrame_BACK"):SetText(AL["Back"]);
				getglobal("AtlasLoot_QuickLooks"):SetText(AL["Add to QuickLooks:"]);
			</OnLoad>
			<OnEvent>
				AtlasLoot_OnEvent(event, arg1, arg2);
			</OnEvent>
		</Scripts>
	</Frame>

	<Frame name="AtlasLootOptionsFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent" enableKeyboard="true">
		<Size>
			<AbsDimension x="650" y="370"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parentHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="256" y="64"/>
					</Size>
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parent_Title" inherits="GameFontNormal">
					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<CheckButton name="$parentSafeLinks" inherits="OptionsCheckButtonTemplate" enable="false">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Safe Chat Links |cff1eff00(recommended)|r"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_SafeLinksToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentAllLinks" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-70"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Enable all Chat Links |cffff0000(use at own risk)|r"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_AllLinksToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentDefaultTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-130"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Default Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentLootlinkTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Lootlink Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentItemSyncTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-190"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["ItemSync Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentEquipCompare" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-250"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Use EquipCompare"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_EquipCompareToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentItemID" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-280"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Show IDs at all times"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemIDToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentMinimap" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="20" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Show Minimap Button"]);
					</OnLoad>
					<OnClick>
						if AtlasLootCharDB.MinimapButton == true then
							AtlasLootCharDB.MinimapButton = false;
						else
							AtlasLootCharDB.MinimapButton = true;
						end
						AtlasLootMinimapButton_Init();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentHidePanel" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="20" y="-70"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Hide AtlasLoot Panel"]);
					</OnLoad>
					<OnClick>
						if AtlasLootCharDB.HidePanel == true then
							AtlasLootCharDB.HidePanel = false;
							if (AtlasFrame) then
								if AtlasFrame:IsVisible() then
									AtlasLootPanel:Show();
								end
							end
						else
							AtlasLootCharDB.HidePanel = true;
							if (AtlasFrame) then
								if AtlasFrame:IsVisible() then
									AtlasLootPanel:Hide();
								end
							end
						end
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentOpaque" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="20" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Make Loot Table Opaque"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_OpaqueToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentItemSpam" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="20" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Suppress text spam when querying items"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemSpam();
					</OnClick>
				</Scripts>
			</CheckButton>
			<Slider name="$ParentSliderButtonRad" inherits="OptionsSliderTemplate">
				<Size>
					<AbsDimension x="240" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="128" y="-260" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						AtlasLootOptions_SetupSlider(AL["Button Radius"], 0, 200, 1);
					</OnLoad>
					<OnValueChanged>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						AtlasLootOptions_UpdateSlider(AL["Button Radius"]);
						AtlasLootCharDB.MinimapButtonRadius = this:GetValue();
						AtlasLootMinimapButton_UpdatePosition();
					</OnValueChanged>
				</Scripts>
			</Slider>
			<Slider name="$ParentSliderButtonPos" inherits="OptionsSliderTemplate">
				<Size>
					<AbsDimension x="240" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="128" y="-220" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						AtlasLootOptions_SetupSlider(AL["Button Position"], 0, 360, 1);
					</OnLoad>
					<OnValueChanged>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						AtlasLootOptions_UpdateSlider(AL["Button Position"]);
						AtlasLootCharDB.MinimapButtonPosition = this:GetValue();
						AtlasLootMinimapButton_UpdatePosition();
					</OnValueChanged>
				</Scripts>
			</Slider>
			<Button name="$parentDone" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="80" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Done"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$ParentResetPosition" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="160" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM">
						<Offset>
							<AbsDimension x="168" y="20" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Reset Position"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ResetPosition();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$ParentDefaultSettings" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="160" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM">
						<Offset>
							<AbsDimension x="-168" y="20" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Default Settings"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultSettings();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				this:RegisterForDrag("LeftButton");
				this:SetMovable(1);
				local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
				getglobal("AtlasLootOptionsFrame_Title"):SetText(AL["Atlasloot Options"]);
			</OnLoad>
			<OnDragStart>
				this:StartMoving();
				this.isMoving = true;
			</OnDragStart>
			<OnDragStop>
				this:StopMovingOrSizing();
				this.isMoving = false;
			</OnDragStop>
		</Scripts>
	</Frame>

	<Frame name="AtlasLootPanel" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="745" y="110"/>
		</Size>
		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Title" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="275" y="59"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="-35"/>
							</Offset>						
						</Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="Atlasloot Enhanced">
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent_Title" relativePoint="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="34"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Frames>
			<Button name="$parent_WorldEvents" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
						<Offset>
							<AbsDimension x="15" y="29"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLootWorldEventMenu();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["World Events"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Sets" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_WorldEvents" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLootSetMenu();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Collections"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Reputation" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Sets" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLootRepMenu();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Factions"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_PvP" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Reputation" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLootPvPMenu();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["PvP Rewards"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Crafting" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_PvP" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLoot_CraftingMenu();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Crafting"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_WishList" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Crafting" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLoot_QuickLooks:Hide();
						AtlasLootQuickLooksButton:Hide();
						AtlasLoot_ShowWishList();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["WishList"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Options" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_WorldEvents" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Options"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_AtlasLoot" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_Sets" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						if AtlasLootSearchBox:GetText() ~= "" then
							AtlasLootDefaultFrameSearchBox:SetText(AtlasLootSearchBox:GetText())
							AtlasLootDefaultFrameSearchBox:ClearFocus();
						end
						AtlasLoot_Toggle();
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["AtlasLoot"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset1" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_Reputation" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(1);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
							if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], nil);
							elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
								pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
							else
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], AtlasLootCharDB["QuickLooks"][1][4]);
							end
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 1");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset2" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_PvP" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][2][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(2);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][2][1]) then
							if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], nil);
							elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
								pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], pFrame);
							else
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], AtlasLootCharDB["QuickLooks"][2][4]);
							end
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 2");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][2]) or (not AtlasLootCharDB["QuickLooks"][2][1])) or (AtlasLootCharDB["QuickLooks"][2][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset3" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_Crafting" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][3][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(3);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][3][1]) then
							if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], nil);
							elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
								pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], pFrame);
							else
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], AtlasLootCharDB["QuickLooks"][3][4]);
							end
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 3");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][3]) or (not AtlasLootCharDB["QuickLooks"][3][1])) or (AtlasLootCharDB["QuickLooks"][3][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_Preset4" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="TOP" relativeTo="$parent_WishList" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="0" y="-2"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnEnter>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						if this:IsEnabled() then
							GameTooltip:ClearLines();
							GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
							GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][4][3]);
							GameTooltip:AddLine(AL["|cff9d9d9dALT+Click to clear|r"]);
							GameTooltip:Show();
						end
					</OnEnter>
					<OnLeave>
						if(GameTooltip:IsVisible()) then
							GameTooltip:Hide();
						end
					</OnLeave>
					<OnMouseUp>
						if IsAltKeyDown() then
							AtlasLoot_ClearQuickLookButton(4);
						end
					</OnMouseUp>
					<OnClick>
						if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][4][1]) then
							if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], nil);
							elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
								pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], pFrame);
							else
								AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], AtlasLootCharDB["QuickLooks"][4][4]);
							end
						end
					</OnClick>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["QuickLook"].." 4");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
						if ((not AtlasLootCharDB["QuickLooks"][4]) or (not AtlasLootCharDB["QuickLooks"][4][1])) or (AtlasLootCharDB["QuickLooks"][4][1]==nil) then
							this:Disable();
						end
					</OnShow>
				</Scripts>
			</Button>
			<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100">
				<Size>
					<AbsDimension x="240" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="-123" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						AtlasLoot:Search(this:GetText());
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="AtlasLootSearchString" inherits="GameFontNormal"></FontString>
			</EditBox>
			<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
				<Size>
					<AbsDimension x="69" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Search"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:Search(AtlasLootSearchBox:GetText());
						AtlasLootSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootSearchOptionsButton" parent="AtlasLootSearchButton">
				<Size>
					<AbsDimension x="28" y="28" />
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
				<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
				<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
				<Scripts>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchOptions(this);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
				<Size>
					<AbsDimension x="58" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchOptionsButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Clear"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLootSearchBox:SetText("");
						AtlasLootSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootLastResultButton" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchClearButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = AceLibrary("AceLocale-2.2"):new("AtlasLoot");
						this:SetText(AL["Last Result"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchResult();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
	</Frame>

	<Frame name="AtlasLootMinimapButtonFrame" parent="Minimap" enableMouse="true" hidden="true" frameStrata="LOW">
		<Size>
			<AbsDimension x="32" y="32"/>
		</Size>
		<Anchors>
			<Anchor point="TOPLEFT" relativeTo="Minimap" relativePoint="RIGHT">
				<Offset>
					<AbsDimension x="2" y="0"/>
				</Offset>
			</Anchor>
		</Anchors>
		<Frames>
			<Button name="AtlasLootMinimapButton">
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Size>
					<AbsDimension x="33" y="33"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\AddOns\AtlasLoot\Images\AtlasLootMinimap"/>
				<PushedTexture file="Interface\AddOns\AtlasLoot\Images\AtlasLootMinimap"/>
				<HighlightTexture alphaMode="ADD" file="Interface\Minimap\UI-Minimap-ZoomButton-Highlight"/>
				<Scripts>
					<OnLoad>
						this:RegisterForDrag("RightButton");
						this.aldragme = false;
					</OnLoad>
					<OnDragStart> 
						this.aldragme = true;
					</OnDragStart> 
					<OnDragStop>
						this.aldragme = false;
					</OnDragStop>
					<OnUpdate>
						if(this.aldragme == true) then
							AtlasLootMinimapButton_BeingDragged();
						end
					</OnUpdate>
					<OnClick>
						AtlasLootMinimapButton_OnClick(arg1);
					</OnClick>
					<OnMouseUp>
						if ( arg1 == "MiddleButton" ) then
							AtlasLootOptions_Toggle();
						end
					</OnMouseUp>
					<OnEnter>
						AtlasLootMinimapButton_OnEnter();
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</Button>
		</Frames>
		<Scripts>
			<OnLoad>
				this:RegisterEvent("VARIABLES_LOADED");
			</OnLoad>
			<OnEvent>
				AtlasLootMinimapButton_Init();
			</OnEvent>
		</Scripts>
	</Frame>

</Ui>
